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I went to our local games vendor to get a copy of Formula 1 2010 for PS3 and
PC. VisionRacer has been the launch platform for the title and our UK
colleagues have been supporting the effort for some time. Now I am not a controller freak, hence why VisionRacer exists. I have now spent 1 hour glued to the screen learning how to use one, its worth it. My home VR3 is back at the showroom so I just wanted to take a quick look. I can see why it got 5 out of 5 from a motorsport writer in Dubai. Now here is the scoop. We purchased the PC version to run on the new showroon Intel i7 based "bad ass" PC to drive F1 2010 in full resolution but also with full motion. More to come but sorry I have a press interview in F1 2010 to attend to, "....... please please no camera's... F1 2010 "Live the Life". Our friends at Virtualr have put the essentials together; Helpful links: Graphic Comparison PC/Playstation3/Xbox 360 |
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The VisionRacer Blog |
Tweet |
F1 2010 First Impressions
F1 2010 – Twitter Video Interview
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Codemasters has released a new video, showing developers Steve Hood
& Paul Jeal and Formula One driver Anthony Davidson answering
Twitter-questions regarding their upcoming F1 2010 title. Included in the interview is Davidson’s first impression of the improved suspension model that was recently added to the title. |
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F1 2010 Reality Check
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DigiProst has posted a very interesting video on Youtube, comparing
in-game footage from Codemasters’ soon to be released F1 2010 title with
footage from the 2008 Monaco Grand Prix. We get to see a full lap around the world’s most famous street circuit in the rain, giving us the chance to compare both the track accuracy and car’s performance on track. |
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F1 2010 – Steering Wheel Compatibility List
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Codemasters’ Formula One title less than a month away, the official controller compatibility list that
includes all controllers that will be officially supported by the title
on the PC, Xbox 360 and PlayStation 3. Logitech, Fanatec & Thrustmaster are supported, the choice of controllers being of course largest for the PC version of the title.
PS3: • DUAL SHOCK 3 Xbox 360: • Microsoft Xbox 360 Controller |
PC: • Microsoft Xbox 360 Controller Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3. F1 2010 has been confirmed to be released September 24. |
New Game Play for F1 2010
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The new game play video for F1 2010. Release is on the 22nd of
September. Check out the Previews at Gamescon being driven on a
VisionRacer |
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F1 2010 – Extended Fourth Developer Video
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Four weeks ago, Codemasters released the third of their developer
diary videos of their upcoming F1 2010 title, focusing on the cars and
tracks that will be included. |
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E3 Special extended look at F1 2010
Refining the GT5 news.
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EuroGamer was first to share new details that emerged from the
private GT5 presentation Yamauchi hosted at E3 on
Wednesday, and now we’ve got even more information from MotorTrend,
Kotaku,
IGN, and GameSpot. Now,
in
addition to the new
details I’ve already covered, here’s what we know:
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Montreal in Red Bull’s rFactor Pro Simulator – Video
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The Formula One World Championship is returning to Montreal next
weekend and as usual, the Red Bull Formula One Team has released a video
of the upcoming track in their simulator. The video shows Red Bull F1 driver Mark Webber driving and narrating a
complete lap, giving us a chance to check out their virtual version of
the Circuit Gilles Villeneuve. Like four other Formula One teams, Red Bull uses the Pro-version of rFactor for their simulator that is used for driver and crew training and other tasks. |
Monaco in Red Bull’s rFactor Pro Simulator – Video
|
The legendary Monaco Grand Prix is coming up on Sunday and the Red
Bull Formula One team has released another of their simulator videos,
showing the famous street circuit in their rFactor Pro simulator. The video shows Red Bull F1 driver Mark Webber driving and narrating a
complete lap, giving us a chance to check out the virtual version of
Formula One’s most popular track. Like four other Formula One teams, Red Bull uses the Pro-version of
rFactor for their simulator that is used for driver and crew training
and other tasks.
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