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Happy with the success of F1 2010, Codemasters is turning their attention to the online marketplace and have announced that they’re looking for talent to help develop an online-based F1 game. The official description says that the project aims to create “a fully official and high quality FORMULA ONE browser gaming experience, the as-yet-unnamed game will focus on being highly accessible, thanks to an innovative design approach to car control, while offering persistence and depth of gameplay for a mainstream online gaming audience.” |
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The VisionRacer Blog |
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Codemasters Developing an Online F1 Title
F1 2010 – Monza Reality Check Video
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A guy called F1Racer has put together a
very impressive F1 2010 reality check video, showing us a lap around the
famous Monza circuit both in real life and Codemasters’ popular title. The video includes commentator narration of the lap to make it even more realistic. You can check it out on Youtube below, a high-resolution download link is also available. |
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F1 2010 – Autosport Review Video
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Autosport Magazine has published a video review of Codemasters’ upcoming F1 2010 title that is due for release in just 12 days. The ten-minute video not just includes plenty of gameplay footage but
also interviews with Codemasters’ Steve Hood & Paul Jeal as well as
Formula One driver Anthony Davidson, showing off some great driving at
Monaco. Following their maiden Formula One title that was released only for the PlayStation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the PlayStation 3. F1 2010 has been confirmed to be released September 24. |
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Refining the GT5 news.
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EuroGamer was first to share new details that emerged from the
private GT5 presentation Yamauchi hosted at E3 on
Wednesday, and now we’ve got even more information from MotorTrend,
Kotaku,
IGN, and GameSpot. Now,
in
addition to the new
details I’ve already covered, here’s what we know:
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F1 2010 – Interview Video & Hands-On Article
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Codemasters’ Communications Manager Andy Gray has recently been interviewed by Gamespot.com & Gametrailers.com, talking about the studio’s upcoming F1 2010 title for the PC, Xbox 360 and Playstation 3. You can watch the video interview, accompanied by some gameplay footage that has been taken from the developer diary videos. Furthermore, Gamespot also has an interesting hands-on article posted, talking in-depth about the career mode, AI driver personalities, the weather system and more. Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3. F1 2010 has been confirmed to be released in September 2010.
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Monaco in Red Bull’s rFactor Pro Simulator – Video
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The legendary Monaco Grand Prix is coming up on Sunday and the Red
Bull Formula One team has released another of their simulator videos,
showing the famous street circuit in their rFactor Pro simulator. The video shows Red Bull F1 driver Mark Webber driving and narrating a
complete lap, giving us a chance to check out the virtual version of
Formula One’s most popular track. Like four other Formula One teams, Red Bull uses the Pro-version of
rFactor for their simulator that is used for driver and crew training
and other tasks.
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Codemasters F1 2010 Official Site Up
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Codemasters have released their F1 website. Not a lot of detail up as yet, but it contains info and preview material in various
languages, however it doesn’t offer anything regular readers of this blog
haven’t seen already. Codies description of the F1 2010 (with 2009 cars due to licensing reasons): "Immerse yourself in the glamour, pressure and exhilaration of the world’s most exciting motorsport as F1 2010 roars onto the track complete with all the official drivers, teams and circuits set to feature in the highly anticipated 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP™. Compete against FIA FORMULA ONE WORLD CHAMPIONS™ like Michael Schumacher, Lewis Hamilton, Jenson Button and Fernando Alonso and take on the full 2010 circuit line up featuring the return of the Canadian Grand Prix, Abu Dhabi and Singapore’s dramatic night race realised in glorious high definition for the first time and debut ahead of the drivers on the all-new Korean circuit. Powered by Codemasters’ EGO Game Technology Platform, the world of FORMULA ONE comes to life with jaw-dropping visuals, authentic handling, dynamic weather and class-leading damage in a range of game modes including quick race, career mode and online multiplayer. |
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![]() F1 2010 will take you to the heart of FORMULA ONE like never before. " |
“F1 2010″ – First Play shown on VisionRacers.
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Codemasters claim “F1 2010″ will be “a departure for F1 games”. F1 fans have been waiting four years for a new official F1 game for
the latest generation console formats. In the last 12 months we’ve had
hundreds of comments on this site discussing what should be in the game. F1 Fanatic put your questions to Codemasters at their launch event in
London today – and was among the first people to play an early version
of “F1 2010″.
Handling
Even in this early version the handling feels more convincing than
the decidedly arcade-style “F1 2009″. Stamping the throttle and throwing
the car around do not work here. Drop off a Monza kerb with the
accelerator down too far and you pirouette in an instant. But nor did the game feel punishingly difficult. I quickly got a feel
for how the car behaved and got into a satisfying rhythm within a
couple of laps. This is not a bleeding-edge hardcore simulation – it feels more like
“Gran Turismo” or “Forza” than “Grand Prix Legends”. It’s easy to pick
up but requires a bit of concentration to master. They have toned down the realism when it comes to following closely
behind another car. The handful of videos Codemasters showed us of the
game featured more overtaking than the whole of the Bahrain Grand Prix –
and that’s probably for the best. You do have more control over the car settings than in previous
games. The driver can alter engine management settings to get more power
at the expense of fuel economy. Use up too much of your engine life an
you risk falling foul of the faithfully-recreated limit of eight engines
per season. And, of course, you can tweak the adjustable front wing. But I couldn’t find a button to control the drivers’ knee to operate
the McLaren’s
infamous F-duct. Rain and rubber
This has a clear effect on your car’s handling. Not only do your
tyres pick up dirt if you go off the track, but braking off-line is
trickier. Go out on the track in the first minutes of Friday practice
and you’ll find it’s ‘green’ – low on grip – making your lap times
slower. You’ll have to pay attention to how the track develops to pick
the best moment to set a time in qualifying. When rain falls the track gets greasy and eventually puddles develop.
If the rain stops a dry line begins to emerge and you’ll have to look
after your tyres by seeking out damp patches of track. We saw some video of the rain effects and they look genuinely
impressive. Clouds of spray billow off the cars and reflections shimmer
in the puddles on the track. Damage
Some of this can be fixed with a quick visit to the pits but make
sure you stop on your marks – one video they showed us featured a car
knocking a team member down. Your driving style can provoke damage too. Repeatedly lock a wheel
and you can see blisters and flat-spots develop on the rubber. Keep
punishing your tyres and they’ll eventually burst. Rivals
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In “F1 2010″ cars defend their
positions and try to break your tow.
Interestingly, the team say they’ve tried to model the
characteristics
of individual drivers, so some are better in the wet than
others, and
some do better at certain tracks, such as Felipe
Massa at Istanbul. Your relationship with your team mate plays a bigger role in “F1 2010″ than in previous F1 games. No longer is he just the guy in the other car – you have to fight and beat him to get the team on your side. Finish ahead often enough and you’ll have access to performance upgrades before he does – just like in real life. The paddock
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F1 2010 – The London Event previewed on VisionRacer VR3's
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More and more preview material and information is emerging from
yesterday’s Formula One 2010 game event at London where several
journalists had the chance to try Codemasters upcoming new title.
VisionRacer VR3 were used to preview the upcoming title. Some of the mentioned features the ability to change engine mappings
and the adjustable front wing settings during the race. Players have to
take care of their engine as the strict engine limit rules are enforced,
urging players to take care of their engine during the course of a
season. Even though engines won’t completely fail, abusing the
powerplant will cause cylinders to drop, resulting in a loss of power. The title’s damage model is also mentioned, including aero and tire
damages, suspension damage that will effect the car’s handling as well
as damage when making contact with debris on track. Current Formula One racing puts a lot of emphasis on tires and F1 2010 will fully incorporate that as tires will get flatspots and pick up marbles and dirt. Combine that with what Codemasters calls their “active track technology” and driving can get very tricky as the simulation steadily recalculate the grip level, taking rain, dirt, marbles, rubber build up and different racing lines into consideration.
While all this sounds very
promising, some discouraging news have
also emerged. Online play will be limited to 13 cars, a
restriction made
with the console versions in mind. Furthermore, Codemasters
has
confirmed that the title will only include the 2010 season
due to
license issues, the 2009 cars seen in the early preview
material will
not be used past their placeholder role.
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Another thing that
won’t be
making it into the game is the official F1 timing overlays
known from
the TV broadcasts as Codemasters has their own HUD system in
place. F1 2010 has been confirmed to be released in September 2010. |
Codemasters Release F1 2010 Footage In First Developers Diary
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Codemasters have released the first
footage of the recently announced F1 2010 on PS3, 360 , PC and PSP. The
footage comes courtesy of the game’s first developers diary. The footage shows a number of important
members of the game’s development team and even former Super Aguri
driver Anthony Davidson. Watch the diary to the right. |
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