The VisionRacer Blog

“Ferrari The Race Experience” Coming Soon

Tuesday, October 05, 2010
United Kingdom based published and developer, System 3 has announced “Ferrari The Race Experience.” The title will be available on September 29th for the PlayStation 3 only.

System 3 acquired their license with Ferrari in 2007 and since has released Ferrari Challenge. This new title will be based on the Ferrari Challenge series and will introduce new cars such as the 458 Italia and the 599XX and new circuits such as the Riviera and the Fiorano Test Track. There are a total of 34 Ferrari motors to choose from in choices of GT Road , Race or Classic Cars which will all be incorporated into the new career mode. A new Assisted Mode has been added so that every skill level of racing can be met. There are three settings available- assisted, arcade and simulation.

Ferrari The Race Experience will be available by download only on the PlayStation Network for 14.99€ and those who already own the Ferrari Challenge will get a discounted rate of 12.99€ with a redemption code. Check out the trailer.


GT5/PS3 Bundle for Europe, PS3 Slim Faceplate for AUS

Thursday, September 30, 2010
For those of you in Europe waiting to pick up a PlayStation 3 until you can actually play Gran Turismo 5, you may want to take notice of the new PS3 (320GB)/GT5:CE bundle that’s hitting web retailers in Europe. You can grab it for £284.99 at Amazon in the UK, which represents a savings of £44.99 – considerably less than what you’d pay if you purchased the console (£269.99) and the game (£59.99) separately.

Our friends down under also have a neat and apparently official accessory available to them via EBGames.com.au – a handsome Gran Turismo 5 “face plate” for your PS3 Slim console, featuring the logo, artwork, and Kazunori Yamauchi’s signature.



3D Blu-ray and Facebook update for PS3 live

Saturday, September 25, 2010

Sony has released the 3.50 software update for its PlayStation 3. The latest of its regular firmware revisions most notably adds support for 3D Blu-Ray movies.

The much-anticipated firmware had originally been delayed until October 1, which speculation claiming this was to build in preventative measures for the notorious PSJailbreak mod.

Instead, the update went live today. Also included is access to Facebook profiles – which also applies to developers, who are able to access users' pages and friend data (if authorised) in their titles, in an as-yet unspecified fashion.

"Once compatible PS3 titles are available," read the update notes, "PS3 users can choose to access public information on Facebook – including user name, profile, uploaded photos and friends list – to enhance their gameplay experience."

Additional features include using a PS Move Controller as a makeshift mouse in the web browser, a revised PS Plus interface and the option for report PSN players for unwanted or abusive messaging.



Three Gran Turismo 5 Editions Announced

Thursday, August 12, 2010

The world's slickest driving game for PlayStation 3 to hit stores this November as a Standard Edition, a fully-loaded Collector's Edition and a luxury, accessory-packed Signature Edition.




Sony Computer Entertainment and Polyphony Digital have announced three different editions of the forthcoming Gran Turismo® 5 for PlayStation®3, offering racing fans more options than ever for immersing themselves in the drive of a lifetime. The eagerly-awaited game is scheduled to arrive this November, and here's what to look out for on the starting grid.

Standard Edition:

More than a thousand cars, a global community of racers, the world's most iconic racetracks and the drive of a lifetime - that's Gran Turismo 5.

Experience astounding realism, pulse-raising physics, high-speed thrills and a full tank of international motoring glamour as you race against friends at home or online against champions from around the world, and build yourself a stable of the finest cars ever to have graced the tarmac anywhere.

One of the world's best-selling driving games is back, packed with new features, new rides and new experiences that'll take your life into the fast lane like never before.


Collector's Edition:

A highly-desirable upgrade for serious racers and motoring fans, this eye-catching edition comes with plenty of added horsepower inside its high-end collector's box. As well as the game itself, you'll get:

  • Exclusive Special Edition inlay sleeve art
  • 200+ page Apex driver's magazine with hints on driving technique, car tuning, future technologies and more
  • Five Collector's Edition artcards featuring exclusive artwork
  • In-game ChromeLine vehicle pack: five performance-enhanced cars ready to race
  • Exclusive dynamic theme to customise your PS3™ XMB™ (XrossMediaBar)

Signature Edition:

Reminiscent of a no-expense-spared supercar launch, this luxury edition puts the pedal to the metal as soon as you open its contoured steel case, which is finished in Mercedes-Benz SLS AMGObsidian Black. As well as the game, the Apex driver's magazine and the ChromeLine car pack, you'll get:

  • An exclusive, branded Mercedes-Benz SLS AMG 1:43 scale model car
  • A Gran Turismo leather wallet and metal Gran Turismo key fob 
  • A Signature Edition coffee table book featuring the beautiful cars and locations of Gran Turismo 
  • A bespoke Gran Turismo 5 USB key with a trailer showing the collaboration between Mercedes-Benz and Polyphony that brought the SLS AMG to screen
  • Six additional in-game Stealth cars including the McLaren F1 and the Mercedes-Benz SLS AMG and a dynamic theme
  • For those 18 or over and resident in a participating country, the chance to win a real-life Mercedes-Benz SLS AMG - your very own gull-winged, 6.3-litre-engined supercar, in a competition like no other! Full terms and conditions will be made available at www.gran-turismo.com.

Are you ready for the drive of your life? The Gran Turismo 5 Standard Edition, Collector's Edition and Signature Edition for PS3 arrive this November.


Circuit de la Sarthe Confirmed in Latest GT5 Demo

Sunday, June 13, 2010
This weekend hosts one of the most important motorsports events of the year – The 24 Hours of Le Mans. Sony recently announced a sponsorship-deal with Peugeot as both the Playstation brand and Gran Turismo 5 are prominently featured on the French 908 HDi-FAP prototypes. Furthermore, the French track is lined with Gran Turismo 5 advertisements, indicating that the next stage of promotion for the much-anticipated Playstation 3 title has indeed started.

French GT5 fans confirm that Circuit de la Sarthe will be shown off in the Gran Turismo 5 demo running at the company’s track-side PS3 booth. Roughly translated, the last line reads, “Come see an ultra realistic virtual preview of the mythical track of the 24H of Mans!”

Fanatec PS3, PC, XBox wheel update

Wednesday, May 26, 2010

Fanatec has released a new firmware for their Porsche 911 Turbo S racing wheel that is compatible to the PC, the Playstation 3 and Microsoft’s Xbox 360.

The firmware includes various new tuning features such as the ability to adjust the deadzone, linearity and more using the wheel’s display. Make sure to watch the video below as Fanatec’s Thomas Jackermeier explains and shows the new features in effect.

VisionRacer is bringing out an adapter plate which will allow the Fanatec range to fit easily.  Check out the tech update.


HDMI 1.4a Specifications with Updated Stereoscopic 3D Support

Monday, May 10, 2010
HDMI Licensing has announced the release of HDMI Specification Version 1.4a featuring some enhancements for 3D applications including the addition of mandatory 3D formats for broadcast content, as well as the addition of the 3D format referred to as Top-and-Bottom. An extraction of the 3D portion of Specification Version 1.4a is also freely available for public download on the HDMI Web site, providing public access to the 3D portion of the HDMI Specification for those that are not HDMI Adopters, but require access to this portion of the Specification.

Having set a complete set of Mandatory 3D Formats in HDMI Specification Version 1.4 (with the updates available in 1.4a), the association is trying to ensure interoperability for devices designed to deliver 3D content over the HDMI connection. Implementing the mandatory formats of the HDMI Specification facilitates interoperability among devices, allowing devices to speak a common 3D language when transmitting and receiving 3D content. Or in plain words that means that you’ll be able to plug in your PlayStation 3 console (when it is updated to support stereo 3D) into a 3D-ready Samsung HDTV for example, rather than having to use it with a compatible Sony TV set. Here is a list of the mandatory 3D formats that should all be supported by all compatible displays to ensure full compatibility…



For movie content (like Blu-ray 3D)
- Frame Packing: 1080p @23.98/24Hz


For game content (like PS3)

- Frame Packing: 720p @50 or 59.94/60Hz


For broadcast content (like 3D TV)

- Side-by-Side Horizontal: 1080i @50 or 59.94/60Hz
- Top-and-Bottom: 720p @ 50 or 59.94/60Hz or 1080p @23.97/24Hz

For more information you can download the updated 3D portion of the HDMI Specification Version 1.4a from the official HDMI website. It is freely available to anyone interested, you just need to fill in a form with some general information.


GT 5 – Full lap of Nordschleife

Sunday, February 14, 2010

This is the first video of a full lap on the Nürburgring Nordschleife in Gran Turismo 5, that shows a ride around the Green Hell from bumper cam view.

While the first video was filmed in the Mercedes-Benz Museum in Stuttgart, this footage originates from the Nissan GT Academy finals. This results in neat driving as the driver obviously knows his way around the 16mile Nordschleife, driving the Nissan 370Z sports car.

Yep and coming to your home with head sensing and in 3D. Superb!



PlayStation Firmware Upgradeable to 3D

Saturday, January 30, 2010

Sony Corporation is making a concentrated push to bring 3D entertainment to the home in 2010, with its technology applied to games such as LittleBigPlanet, Gran Turismo 5 and MotorStorm: Pacific Rift already impressing advocates of the format.


Firmware updates will add 3D gaming capabilities to the PlayStation 3 and 3D movie functionality to the Blu-ray player later this year, and alongside the launch of its own dedicated 3D TV channel, and the success of the billion dollar Avatar movie, 2010 could be a breakthrough year for the format.


"3D is an added thing and it hits every division that Sony has got," said Andrew Oliver, Chief Technical Officer at Blitz Games, speaking in an interview published today. "Sony is really pinning its hopes on the world wanting 3D and everybody is basking in the glory of Avatar."


Sony used CES earlier this month to show off LittleBigPlanet, Gran Turismo 5, Major League Baseball, MotorStorm: Pacific Rift and Wipeout to the crowds, along with other tech from the entire Sony Electronics Division.


"The Sony stand was big with 3D games. They had an enormous stand with a theatre at one end and cinema projectors that are made by Sony, movie cameras made by Sony and they were showing Cloudy With a Chance of Meatballs – a Sony ImageWorks film – in 3D, they had a Blu-ray player playing 3D film and then the PlayStation 3's were showing various games," detailed Oliver. "They looked absolutely stunning."

A standard format for 3D and the glasses required to view it has been adopted by all TV manufacturers, putting an end to early signs of a format war that could have hampered the adoption of 3D in the home, and fears that viewing 3D can be uncomfortable for the user are fading, said Oliver.


"3D isn't being done badly any more. You do it right and everyone loves it. Everyone feels that they don't need to keep trying to convince people now, it's been done for us with Avatar.


"The TVs have got one good standard which is perfect and exactly what we want and what the film companies want. Every TV manufacturer is bringing out a 3D model and there's no talk of 'what if it gives you a headache'. If you can watch a three hour film you've passed the test."


Blitz has already released one game in 3D, the digital download title Invincible Tiger, and Oliver revealed that the company has now signed off on a big new contract currently under wraps.


"We have agreed a very big 3D deal which is very good for us," he confirmed. "There are some people out there who really want to push 3D but I think when it comes to more general publishers, CES and the Avatar film will have turned a lot of heads."


From GameIndustry News


Sony: 3D and Motion Control "A No Brainer"

Monday, January 25, 2010

Motion control technologies and stereoscopic 3D are set to combine for brand new gameplaying experiences, according to Sony Europe's Senior Development Manager, Simon Benson.


Sony is already pumping a lot of resources into 3D gaming, with titles such as LittleBigPlanet, Motorstorm: Pacific Rift, Killzone 2 and Gran Tursimo 5 already being retro fitted with 3D technology. With the launch of its motion control system due later this year, combining the two technologies is an obvious direction for future videogames.


"The idea of stereoscopic 3D marrying up with the motion controller is a bit of a no-brainer and you can certainly see applications there that open up plenty of opportunities for gameplay," Benson told Eurogamer's Digital Foundry blog. "There are a lot of other things we can achieve too. We're just at the tip of the iceberg with what 3D is going to enable. Once the technology's out there, it'll be interesting to see the things that follow."


According to Benson 3D can also help gamedesigners in the creation of content, making tasks easier than traditional methods.


"Building something with stereoscopic vision... you're putting the thing together in front of you," he said. "Traditionally you have to rely a lot more on grids and revolving cameras to help people understand where they've actually put something.

In the same way, when we're making 3D models for games, making a building or something... our artists need to spin it around, manipulate it on-screen to know how to build it properly. When you've got stereoscopic vision, that becomes far easier - you just see it before you. You can see how big something is relative to something else. It's not a little thing really close, or a big thing far away. I can understand where it is spatially because I can perceive that with stereoscopic vision. It helps the creation process."

Before joining Sony, Benson worked for British Aerospace and has been working with stereoscopic 3D for 12 years. He added that lessons and practises from industrial design can be incorporated into videogame creation as they have already been proven effective in other areas.


"A lot of cars these days - they don't bother going to all the trouble of making a clay model... they do it in 3D and they all wear 3D glasses to view it that way. It's far more efficient. It's already been proven to be a good creation mechanic."


Ian Bickerstaff, Senior Programmer at Sony Europe added: "Anything that's out there in the simulation or visualisation industry that's sort of cool and you can imagine the public liking, then you can imagine that rippling through at some point in the future. In car design there are immersive walls and there are these things called 'caves' where you have a 3D image on the walls of a cube around you," he continued. "It's typically 120Hz shutter glasses with a head-tracking system and a 120Hz projection screen that you can move around and it's constantly adjusting the image based on your viewing position. From a viewing point of view you don't notice that you're in a cube at all. It's constantly recalculating the perspective. So that's been done for many, many years now and it's something we've been familiar with in the simulation industry. It's almost bread and butter really. We can't comment on future R&D but you could imagine the way it could go."


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